MERCENARY - Base movement


This screen allows you to move or stop your Base.


To move your Base to the coordinates you want, just indicate them in the respective fields, select the Move command and press the Execute button. Your Base will start to move in the next turn, if it has enough Propulsion modules. Otherwise an error will be reported.

You must note that all the unmounted modules near the base will be squished by the warp field when the Base starts its movement. Idled fleet in the same coordinates will be moved together with the Base.

To stop Base movement, select the Stop command and press the Execute button. The Base will stop immediately.

A short info about Propulsion modules and Base speed also is shown here.