Forums / DQ: Horizons / General Discussions / Colony Defeated?
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Emperor L
[ Posts : 1237 ]
[Post Date: 17-Oct-2008 19:58]

EDIT: Wrong title, meant empire defeated

I lost all my planets in TG, but nothing seems to have happened, I can still log in to empire and things, but cant actualy do anything like build etc.

Is there any way to end the round when a player is defeated, or is that not implemented yet?


This message was edited by Emperor L
Maverick
[ Posts : 1331 ]
[Post Date: 17-Oct-2008 20:13]

Quote
EDIT: Wrong title, meant empire defeated

I lost all my planets in TG, but nothing seems to have happened, I can still log in to empire and things, but cant actualy do anything like build etc.

Is there any way to end the round when a player is defeated, or is that not implemented yet?


This message was edited by Emperor L
Yes, in TG I conquered/bombed all your colonies, so you can call it as empire defeated No it is not implemented yet, so you can login and such. You can play in Virgo though.

Game need s serious rebalance of almost everything. At least technologies, construction costs, battles, ships must be rethought. So any suggestions ideas are welcome
Emperor L
[ Posts : 1237 ]
[Post Date: 17-Oct-2008 21:03]

Quote
Yes, in TG I conquered/bombed all your colonies, so you can call it as empire defeated No it is not implemented yet, so you can login and such. You can play in Virgo though.

Game need s serious rebalance of almost everything. At least technologies, construction costs, battles, ships must be rethought. So any suggestions ideas are welcome


Yeah, I havent had much time to play these rounds. Only problem with balancing is how much time the player should be expected to spend attending their empire. Is it possible to keep a count of how much time players spend logged in? And how long average session is?

Just go from time of login to time of last page request before log out or session time out.

This way it will help to know how much time it takes to build and run a successful empire. The first round I spent ages playing, and had 100 planets, but this round much, much less time. I think th avarage player will have limits on how much time they sepnd playing, but everyone is different...

I think its important to keep required time quite low, definatly should not require more than maybe 1 hour per day, and maybe 2 or 3 logins each day etc.

Anyway, I dont know, but maybe that could help...





Maverick
[ Posts : 1331 ]
[Post Date: 17-Oct-2008 21:31]

Quote
Quote
Yes, in TG I conquered/bombed all your colonies, so you can call it as empire defeated No it is not implemented yet, so you can login and such. You can play in Virgo though.

Game need s serious rebalance of almost everything. At least technologies, construction costs, battles, ships must be rethought. So any suggestions ideas are welcome


Yeah, I havent had much time to play these rounds. Only problem with balancing is how much time the player should be expected to spend attending their empire. Is it possible to keep a count of how much time players spend logged in? And how long average session is?

Just go from time of login to time of last page request before log out or session time out.

This way it will help to know how much time it takes to build and run a successful empire. The first round I spent ages playing, and had 100 planets, but this round much, much less time. I think th avarage player will have limits on how much time they sepnd playing, but everyone is different...

I think its important to keep required time quite low, definatly should not require more than maybe 1 hour per day, and maybe 2 or 3 logins each day etc.

Anyway, I dont know, but maybe that could help...





I enter 2-3 times a day. I've researched everything in less then 1000 turns. Now with all techs I cannot take a planet as missiles base and other buildings are too cheap and can be built quite fast

I'll think about everything this weekend and change some values. Then we'll test it a bit more and restart.