Startracker [ Posts : 43 ]
| [Post Date: 06-Jan-2005 10:28]
I think Fagur need something that sets them apart from the other races...Krong have orbiting things, humans are quits standard but so are Fagur, their buildings are so much the same as Human, couldn't there be somthing like a 'bio-network' that connects systems that are say 0-10 quadrants away so you could move units there in a single turn.
also do all units of races move with equal speed?
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Hyolam [ Posts : 82 ]
| [Post Date: 01-Feb-2005 13:30]
This game isn't a war between empires but it's a war between alliances
Fagur it's a strongest enemy of human but he can't do nothing with krongs U4. Than alliats must defend fagur systems from U4 invasion.
1. You need to build up your systems to make troops surplus.
In a Trio i have +6 mil anizacks in a 24 hours with 11 mil maxlimit. It means what i can assimilate 9 human planets in a day with 250 bases and max science.
2. You need to build up your defence. 1000 tachy it's a minimum to defend your planet
On a tactical warsystems i had more than 3k tachies. It could defend from 1.6 mil human bombers or 18.2 mil of krong Y1
K'hamalak'h LRH
This message was edited by Hyolam
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Startracker [ Posts : 43 ]
| [Post Date: 20-Feb-2005 08:33]
cheers 'k' but u already told me this , also i have already done these things but still my movement is slow...and i think that the races should be different not just with different advantages but different building types and so forth...
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Hyolam [ Posts : 82 ]
| [Post Date: 21-Feb-2005 19:16]
yes
but it was a private discussion %)
can you send me your statistics with a fagur? %)
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Elo [ Posts : 1 ]
| [Post Date: 02-Sep-2005 19:59]
If i have lost control over the system where my central hive is, am i out of game then, or can i simply relocate it at another system?
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Jay147 [ Posts : 67 ]
| [Post Date: 02-Oct-2005 16:41]
it automatically changes
i dont know what decides where it changes to though
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