Forums / DQ: Empires - Community / General Discussions (Eng) / Anything New??
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Vhaeraun
[ Posts : 37 ]
[Post Date: 13-May-2005 02:10]

anything new happening, like wars, new things added, etc.... since the last time i was on (like 3months ago)??
Maverick
[ Posts : 1331 ]
[Post Date: 13-May-2005 08:28]

Quote
anything new happening, like wars, new things added, etc.... since the last time i was on (like 3months ago)??
We always do small changes. New features and changes in game balance will be added starting from next round one of the big galaxies.

Probably we should, make a "whats new" thread.

Vhaeraun
[ Posts : 37 ]
[Post Date: 13-May-2005 22:05]

Thats will be nice. Kind of hard keepin up with whats new going to be changed, even if your on everyday, or a couple times a week
Empedocles
[ Posts : 3 ]
[Post Date: 14-May-2005 17:14]

hello

i have a problem with the time (it doesnt run ) it is stuck in 8:6:12 since a i conected today in the morning here in argentina.
Are you reseting the game all night or is a problem in my pc? because it is making me nuts i have colonial ships in progres since yesterday and should be done by the time i waked up this morning but it still in progres.
Im new in this game and i dont know how its work so i hope you can help me
thanks.

King Olaf Tryggvasson
Green
[ Posts : 1005 ]
[Post Date: 14-May-2005 18:21]

If You told about TG - time is stopped in this galaxy - just because turn limit reached. It will be reset soon - we have to complete some ajustments.
Empedocles
[ Posts : 3 ]
[Post Date: 14-May-2005 22:00]

Ok then i`ll wait thanks i thought that was a server problem .
And by the way how long takes every time limit betwwen the resets?
Green
[ Posts : 1005 ]
[Post Date: 15-May-2005 17:39]

Usually we reset TG immediatelly after round end. But this time we will reset TG tomorrow. New galaxies (Virgo, Trio, etc) will be reset when new codebase will be done.
Anyone want a big drill to make tunnels in the continuum ?
Empedocles
[ Posts : 3 ]
[Post Date: 15-May-2005 18:50]

yes i do

another thing in the nexts versions of DQ will be more celestials object like nebulosas ,pulsars, etc. or more races?
Nebulosas could be used for energy resources equal pulsar (but this ones could be used like star sistems and weapons)
the new races could be... i dont know ... (i give an example of an alien`s name : Frings ... what ever) who have the hability to transform blackholes into wormholes but only can live in two kind of planets :gas giants and crystallines.

This ideas can be stolen by the DQ team (i`ll look round ... jeje.)
I dont know if u want take it, if u dont want to its ok.
Vhaeraun
[ Posts : 37 ]
[Post Date: 16-May-2005 23:28]

Quote
Usually we reset TG immediatelly after round end. But this time we will reset TG tomorrow. New galaxies (Virgo, Trio, etc) will be reset when new codebase will be done.
Anyone want a big drill to make tunnels in the continuum ?


Thats nice, anythin else.....

Quote
another thing in the nexts versions of DQ will be more celestials object like nebulosas ,pulsars, etc. or more races?
Nebulosas could be used for energy resources equal pulsar (but this ones could be used like star sistems and weapons)
the new races could be... i dont know ... (i give an example of an alien`s name : Frings ... what ever) who have the hability to transform blackholes into wormholes but only can live in two kind of planets :gas giants and crystallines.


a whole new races, i dont' know what that race will be able to do.... maybe more things that the races can do or new things added in.

pulsar-haven for the Krong,

asteriods- mercanaries/humans can buildin mining outposts... this was talked upon several times. also make that Fagur cant' colonize asteriods, dont' see the point where the Fagur could while humans cant', the fagur are biological so they do need an atmosphere to live, while the humans can produce artificial air inside the asteriods...

mercs-make them easier to be found...

maybe put in mass destruction weapons for the other races, or special abilities, like building an artificial planet (ring planet) for the humans, fagur able to build 25%more building on planets (underground), mercs cant' think of any as they are pretty strong already, and maybe something else for the krong....

to me they seem like the weakest race in the game, even when havin the U4s, they dont' have any solid ground defense against invasion especially the Fagur....
This message was edited by Vhaeraun
Startracker
[ Posts : 43 ]
[Post Date: 22-May-2005 08:47]

lol, vhaeraun, didnt we suggest that like months ago? and wasnt the response "next update" or sumfin? oh well, not my issue n e way nice to see faces (not literally) that i remember, i had to quit DQE cause of skool not sure wat this user name's forum name is tho...but im Trent n e way...