Emperor L [ Posts : 1237 ]
| [Post Date: 22-Jul-2008 10:45]
What is the difference between these? Do they just soak up damage, or does armour increase defence and shields soak up damage or something else?
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Maverick [ Posts : 1331 ]
| [Post Date: 22-Jul-2008 11:28]
Quote What is the difference between these? Do they just soak up damage, or does armour increase defence and shields soak up damage or something else?
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| Armor increase your ship hull points (HP). When your ship gets 0 HP it is destroyed. Shields are another defense level. All damage a taken by shields before it gos to HP. So first shields should go to 0 then armor to 0 to destroy a ship. Shields regenerate each turn. How fast, we'll balance it during tests.
Note that different types of weapons will have some bonus against shield or armor, so having a soup of weaponry on a ship could be a good thing
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Emperor L [ Posts : 1237 ]
| [Post Date: 22-Jul-2008 20:54]
Ok, thanks. So I guess sheilds are not as good as armor as far as space/cost goes.
I mean a ship with just level 5 armour is better than level 3 armour and level 2 shield, even though the space used is the same?
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Maverick [ Posts : 1331 ]
| [Post Date: 23-Jul-2008 13:17]
Quote Ok, thanks. So I guess sheilds are not as good as armor as far as space/cost goes.
I mean a ship with just level 5 armour is better than level 3 armour and level 2 shield, even though the space used is the same?
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| It could be. Low levels technologies always are less effective then new one. But final values are still ahead and after lots of battles.
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Disrupter [ Posts : 458 ]
| [Post Date: 24-Jul-2008 15:14]
Quote Note that different types of weapons will have some bonus against shield or armor, so having a soup of weaponry on a ship could be a good thing
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I just started making ships that are the epitome of what Maverick just said. They have every weapon on board
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Emperor L [ Posts : 1237 ]
| [Post Date: 24-Jul-2008 15:31]
Quote
Quote Note that different types of weapons will have some bonus against shield or armor, so having a soup of weaponry on a ship could be a good thing
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I just started making ships that are the epitome of what Maverick just said. They have every weapon on board
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Heh, yeah. I have been also. But without knowing what each weapon is best at its kind of hard to build a balanced ship...
BTW, do ships with no computer have 0 attack? Just that it says 0, and with a basic computer says 120, should it be 100 with nothing?
This message was edited by Emperor L
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Maverick [ Posts : 1331 ]
| [Post Date: 24-Jul-2008 17:00]
Quote BTW, do ships with no computer have 0 attack? Just that it says 0, and with a basic computer says 120, should it be 100 with nothing?
This message was edited by Emperor L
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| Put it please in bug reports. I'll take a look later.
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