Forums / DQ: Horizons / Bug reports / Proton and photon torpedos
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Emperor L
[ Posts : 1237 ]
[Post Date: 23-Jun-2008 16:53]

I have just researched photon torpedoes, but in my ship area I have proton torpedoes. I think they are the wrong way around...


Disrupter
[ Posts : 458 ]
[Post Date: 23-Jun-2008 17:21]

When i researched Fusion bombs, i got Nuclear Bombs as the actual component.

Maybe its not screwed up?
Emperor L
[ Posts : 1237 ]
[Post Date: 23-Jun-2008 17:23]

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When i researched Fusion bombs, i got Nuclear Bombs as the actual component.

Maybe its not screwed up?


Yeah, but the problem is that proton torpeodoes are the next thing along, and I havent researched them yet

Fusion is just a type of nuclear so it makes sence in that case, I have the same
Disrupter
[ Posts : 458 ]
[Post Date: 23-Jun-2008 17:30]

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Quote
When i researched Fusion bombs, i got Nuclear Bombs as the actual component.

Maybe its not screwed up?


Yeah, but the problem is that proton torpeodoes are the next thing along, and I havent researched them yet

Fusion is just a type of nuclear so it makes sence in that case, I have the same


Ah ok. Stop complaining then ;D
Emperor L
[ Posts : 1237 ]
[Post Date: 23-Jun-2008 17:39]

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Ah ok. Stop complaining then ;D


About what? Their is still a problem with the photon/proton torpedoes
Disrupter
[ Posts : 458 ]
[Post Date: 23-Jun-2008 17:42]

I hope you realize your silly little torpedos wont save your planet from my cruisers.

Thats right...cruisers.
Emperor L
[ Posts : 1237 ]
[Post Date: 23-Jun-2008 17:53]

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I hope you realize your silly little torpedos wont save your planet from my cruisers.

Thats right...cruisers.


Heh, I know. But by the time they arrive I will have Titan ships
Disrupter
[ Posts : 458 ]
[Post Date: 23-Jun-2008 17:56]

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Quote
I hope you realize your silly little torpedos wont save your planet from my cruisers.

Thats right...cruisers.


Heh, I know. But by the time they arrive I will have Titan ships


K, you dont seem to realize that im ahead of you when it comes to big ships.

You have me with weapons, but when you have titans, ill already have all that maxed out with the largest bases i can muster around all planets.

That or ill spam corvettes at you with nukes to wipe you out.
Emperor L
[ Posts : 1237 ]
[Post Date: 23-Jun-2008 18:03]

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Quote
Quote
I hope you realize your silly little torpedos wont save your planet from my cruisers.

Thats right...cruisers.


Heh, I know. But by the time they arrive I will have Titan ships


K, you dont seem to realize that im ahead of you when it comes to big ships.

You have me with weapons, but when you have titans, ill already have all that maxed out with the largest bases i can muster around all planets.

That or ill spam corvettes at you with nukes to wipe you out.


I know, but so far I am concentrating on production. I couldnt build the big ships yet, even if I had them, because they will cost too much. I am trying to get my production up past 100, and combat polution first...I have a lab built also increasing my science, so we will see

Oh, and just so I know, how much are cruisers to build?
This message was edited by Emperor L
Disrupter
[ Posts : 458 ]
[Post Date: 23-Jun-2008 18:25]

Well im right behind you with that, researching automated factories, then pollution control, so then ill be able to build the big ships before you

Even with 9 it will only take 150 turns for a cruiser, so im hoping to cut that number down alot.

I also have more research building
Emperor L
[ Posts : 1237 ]
[Post Date: 23-Jun-2008 18:42]

I am building polution control now, and researching for the auto repair center. Should help keep my running costs down so I can build more stuff.

After that more production I think
Disrupter
[ Posts : 458 ]
[Post Date: 23-Jun-2008 18:45]

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I am building polution control now, and researching for the auto repair center. Should help keep my running costs down so I can build more stuff.

After that more production I think


You seem to focus on production and war while i focus on research and researching faster.

Oh, and Maverick added in a little up down left right button thing down the lower right for easy scrolling.

How do you get income btw? I have 19 foods and 16 required, but it wont make an income.

I also just placed orders for colony ships armed with 2 lasers. 168 turns at 9 industry.
This message was edited by Disrupter
Emperor L
[ Posts : 1237 ]
[Post Date: 23-Jun-2008 18:51]

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Quote
I am building polution control now, and researching for the auto repair center. Should help keep my running costs down so I can build more stuff.

After that more production I think


You seem to focus on production and war while i focus on research and researching faster.


Well, mostly production, photon torpeodoes just sound cool, so I wanted them

Oh, and I still make 20 science points per turn

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Oh, and Maverick added in a little up down left right button thing down the lower right for easy scrolling.


Yeah, I know. It wont display with IE6, it does when I first log in, after then its gone though
This message was edited by Emperor L
This message was edited by Emperor L
Disrupter
[ Posts : 458 ]
[Post Date: 23-Jun-2008 19:14]

Wait a minute, stop the bus, hold the phone, back the truck up, whoa.

Design cost is in income isnt it. ISNT IT.

....

How do you make income?! If im right then colony ships cant even be made in this one round...
Emperor L
[ Posts : 1237 ]
[Post Date: 23-Jun-2008 19:32]

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Design cost is in income isnt it. ISNT IT.


Thats what it says...but I dont know. I am not making any income, and should have used any I had by now, it seems to be in production, even though it say income...so maybe its a mistake...

I dont know, it takes a while to build, about right for if it were in production, but I dont know...


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How do you make income?! If im right then colony ships cant even be made in this one round...


By having spare food or production, 4 food spare in the same turn = 1 income, I think 1 spare production = 1 income also.

Oh, but maintenence is in money.


This message was edited by Emperor L
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