Forums / DQ: Empires V1.0 / Bug reports / Mercenary
Posted ByMessage
Alfvinr
[ Posts : 6 ]
[Post Date: 11-Jul-2005 00:22]

I don't know if this is a bug but somthing is weard about this. When i send spys to sabotage defences of a planet, if it fails the mission i lose some spys, but if it succeds the mission i get a message mission success without showing me what happend and all my spys units from that fleet dissapears. I foind it verry weard...
Alfvinr
[ Posts : 6 ]
[Post Date: 11-Jul-2005 10:44]

another thing. theres a problem in testing grounds. Yesterday a comcenter module was upkeeped with 1 uc. Now it costs 34.16 uc. Dont get me wrong but 500.000 uc upkeep and 800.000 produced.....
Maverick
[ Posts : 1331 ]
[Post Date: 11-Jul-2005 10:45]

Quote
I don't know if this is a bug but somthing is weard about this. When i send spys to sabotage defences of a planet, if it fails the mission i lose some spys, but if it succeds the mission i get a message mission success without showing me what happend and all my spys units from that fleet dissapears. I foind it verry weard...
Spy mission report is not ready yet. When your mission is successfull then all your spy units will be used to damage the target, that's why they dissapear. When it fails only spy units that prepare the infiltration will be lost.
Alfvinr
[ Posts : 6 ]
[Post Date: 11-Jul-2005 20:35]

another thing...
1.71697e+06 this is my production cost... it should be 1.7 miliion...
and the comcenter upkeep bug is still on...
Trev_lite
[ Posts : 14 ]
[Post Date: 12-Jul-2005 05:59]

Quote
another thing...
1.71697e+06 this is my production cost... it should be 1.7 miliion...
and the comcenter upkeep bug is still on...


aculy 1.7e+6 means 1.7 * 10^6 witch is 1.7 million so you are right it should be 1.7 million but it all ready is so nothing is wrong. it was just in scientific notation.
Alfvinr
[ Posts : 6 ]
[Post Date: 12-Jul-2005 07:24]

i know that but it will be pretty weird when half of the number in the report form will be like that
i really dont get it what happens with the commodules...thei upkeep is now 40 uc/unuit...could somebody explain o me why is that?
Maverick
[ Posts : 1331 ]
[Post Date: 12-Jul-2005 10:20]

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i really dont get it what happens with the commodules...thei upkeep is now 40 uc/unuit...could somebody explain o me why is that?
The income from com-modules is not linear. This means that in time you income from 1 com-module will decrease.
Green
[ Posts : 1005 ]
[Post Date: 12-Jul-2005 12:28]

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i know that but it will be pretty weird when half of the number in the report form will be like that

Yes, sometime system display numbers in such form. I`ll change it.

Quote
i really dont get it what happens with the commodules...thei upkeep is now 40 uc/unuit...could somebody explain o me why is that?

First, can you say your EmpireID?
Second, this (comcenters maintenance) is ok - maintenamce cost is not linear (as Alexander mentioned above) and it will grow with nubber of comcenters. You (as player) must find the best balance for your Empire.

P.S. Try to not fall in minus - system will try to kill (unmount) some modules in this case.
Alfvinr
[ Posts : 6 ]
[Post Date: 12-Jul-2005 14:38]

Id:1025. T
Tk i thougt something is wrong, this is my maintanance for modules


building have upkeep total
3600 23850 40.35 962311

Comcenters 1383300 income....

Thanks for the explainig i tought something's wrong because a get 190.000 a turn.....
Anyway it hapend verry quiql i've lost lots of modules. i've gone to sleep with 1uc upkeep, and when i woke up the was 34 uk. Imagine my surprise
Green
[ Posts : 1005 ]
[Post Date: 12-Jul-2005 22:34]

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Anyway it hapend verry quiql i've lost lots of modules. i've gone to sleep with 1uc upkeep, and when i woke up the was 34 uk. Imagine my surprise

I always was against automounting - but You (players) asked me to implement it. So... just do not use it