Forums / DQ: Empires - Community / Suggestions / Turn Timer
Posted ByMessage
Nyghtshade
[ Posts : 7 ]
[Post Date: 05-Mar-2007 04:44]

Don't know if this has been suggested before but I was wondering if it would be possible to have a turn timer put into the game. There is space right next to the turn number display and its not too hard to program to have a constant running timer to countdown to the next turn.
Emperor L
[ Posts : 1237 ]
[Post Date: 10-Mar-2007 13:17]

Quote
Don't know if this has been suggested before but I was wondering if it would be possible to have a turn timer put into the game. There is space right next to the turn number display and its not too hard to program to have a constant running timer to countdown to the next turn.


It would help, but the pages dont automaticaly refresh...so it could cause a few problems at turn tick as the timer would reach 0, but the page would still be the same as before...also a clock would have to run on users computer once page has loaded, and this would probably cause messages about security and things...and that would be very annoying.

Maybe the easiest thing would be to just display the remaining time at the time the page was loaded. This won't update, but just tell the remaining time that the server turn clock had when the page was sent. You rarely stay on a page for more than a few seconds anyway, so this would work ok...

Or maybe just display the time of the next turn tick, this could be at server time or players could set their time zone in preferences.




Nyghtshade
[ Posts : 7 ]
[Post Date: 08-Apr-2007 21:08]

java could do it.....and maybe a clock counting down to 0 making the page refresh wouldn't be so bad
Disrupter
[ Posts : 458 ]
[Post Date: 10-Apr-2007 00:03]

Quote
java could do it.....and maybe a clock counting down to 0 making the page refresh wouldn't be so bad


Im not so sure that the admins and devs care about adding a turn timer now. Hopefully they'll think about adding it into DQ: OS, but that also depends on who it is planned to be run.