Disrupter [ Posts : 458 ]
| [Post Date: 21-Jun-2008 00:23]
Ok i found one bug that so far, when i go to the Colony tab, and click "build" button, i get sent back to the login screen.
So far it looks awesome though and i wanna play
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Emperor L [ Posts : 1237 ]
| [Post Date: 21-Jun-2008 01:17]
Quote Ok i found one bug that so far, when i go to the Colony tab, and click "build" button, i get sent back to the login screen.
So far it looks awesome though and i wanna play
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Yeah, I get the same bug, already sent an email with that and a few others.
Also did you get a message box when you registered your empire name?
BTW Disrupter, where are you in the galaxy? I am at S5952 P22207-5 (I think they are coordinates?) I have 3 stars visible on the map...but dont know how to explore them yet...
Quote So far it looks awesome though and i wanna play
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Yeah, really awsome. When will time start?
This message was edited by Emperor L
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Emperor L [ Posts : 1237 ]
| [Post Date: 21-Jun-2008 01:38]
More info on the logout bug. It only seems to happen when you enter your planets page from the Colonies page, if you enter from clicking the star then planet from the galaxy map then it works fine.
Also, if you are in the Colonies page and click your planet, then try and change the number of Farmers/workers/scientists the + and - buttons dont work. They work if you enter the same page from the galaxy map and click your planet that way. So I think their is a problem generating the content when you enter from the Colonies page.
And also, on the Colonies page, when you set assignments so that one of the 3 options has nothing in it, the box changes size and moves a small way down the page. For example I have no scientists, and that box moves down and gets smaller. It happens for all of them when you change them to 0.
EDIT:
About the logout bug, it doesnt actualy log you out. Just returns you to the login page. If you click the browser back button then you can still play the game, so the session has not ended. If you logout for real though you can not do this (as you would expect).
This message was edited by Emperor L
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Maverick [ Posts : 1331 ]
| [Post Date: 21-Jun-2008 13:25]
1. Bug with colonies screen is clear, will fix it asap.
2. The problems with divs is pure HTML representation. It was developed/tested so far for following browsers FF2+, Opera 8+, IE 7+. We don't support IE6 because it has problems with PNG images and it is not supported my Microsoft anymore. Currently new versions of browsers were released FF3, Opera 9.5, IE8. We haven't tested it under these browser yet.
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Emperor L [ Posts : 1237 ]
| [Post Date: 21-Jun-2008 13:31]
Quote 1. Bug with colonies screen is clear, will fix it asap.
2. The problems with divs is pure HTML representation. It was developed/tested so far for following browsers FF2+, Opera 8+, IE 7+. We don't support IE6 because it has problems with PNG images and it is not supported my Microsoft anymore. Currently new versions of browsers were released FF3, Opera 9.5, IE8. We haven't tested it under these browser yet.
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Oh, ok. Guess I will have to get the new version of IE then.
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Maverick [ Posts : 1331 ]
| [Post Date: 21-Jun-2008 14:19]
Quote 1. Bug with colonies screen is clear, will fix it asap.
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Bug fixed.
NOTE: The building list now shows only available buildings (researched ones). Working now on turn logic. Hope time will start today.
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Emperor L [ Posts : 1237 ]
| [Post Date: 21-Jun-2008 14:43]
Quote NOTE: The building list now shows only available buildings (researched ones). Working now on turn logic. Hope time will start today.
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I can't see any buildings now, is that normal because its just started? Or should you have at least a basic list of starting buildings?
Also I had buildings in queue and they are still their...and I probably dont have the right tech to build them. So should they be removed?
The buildings in Queue are Automated Mining Facility and Fighter Garrison This message was edited by Emperor L
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Maverick [ Posts : 1331 ]
| [Post Date: 21-Jun-2008 15:30]
Quote I can't see any buildings now, is that normal because its just started? Or should you have at least a basic list of starting buildings?
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| An empty building list is normal from the beginning.
Quote Also I had buildings in queue and they are still their...and I probably dont have the right tech to build them. So should they be removed?
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| Normally they should be removed, but we will leave it as is, until we restart galaxy for another round of tests.
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Disrupter [ Posts : 458 ]
| [Post Date: 21-Jun-2008 17:59]
s5801 P22056-6
Somewhere in the upper left area.
Can we start the time soon? I think once time is up, we can find many more bugs to deal with research or resources.
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Emperor L [ Posts : 1237 ]
| [Post Date: 21-Jun-2008 18:01]
Time has started, and I am in the upper right corner area.
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Maverick [ Posts : 1331 ]
| [Post Date: 21-Jun-2008 18:23]
Just to speed up a little bit research is now 5 time faster.
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Emperor L [ Posts : 1237 ]
| [Post Date: 21-Jun-2008 18:30]
Quote Just to speed up a little bit research is now 5 time faster.
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I am still only making 1 science point per turn (from 1 specialist) and points needed is still 50. So I dont think its any faster for me...
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Disrupter [ Posts : 458 ]
| [Post Date: 21-Jun-2008 18:31]
How can i see my total resources and the turns passed?
And why do i have like 23 million population and only two little guys to move around between industry, science, and food? How can i get more because the + and - dont do anything.
I cant research yet because i dont have 50 tech points or cant see if i do or not.
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Emperor L [ Posts : 1237 ]
| [Post Date: 21-Jun-2008 18:36]
Quote And why do i have like 23 million population and only two little guys to move around between industry, science, and food? How can i get more because the + and - dont do anything.
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Its a bug, should be 2.3 million.
Also, the + and - buttons do work for me, but you have to take 1 off something else first, before you can put it on the other. You only have 2 specialists so far probably.
Quote I cant research yet because i dont have 50 tech points or cant see if i do or not.
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In the science menu click the tech you want (has to be green border) and then scroll down to the bottom. Then clcick Proceed button, this will put that for research. You can queue them also, so when one finishes it will go onto the next.
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Disrupter [ Posts : 458 ]
| [Post Date: 21-Jun-2008 18:38]
Ok i get that much.
How can i see elapsed turns and total resources to be spent?
I also figured out that my research is now active, but can i see how much time is left?
oh and its 28.5 or so million now. And it definetly is 28 not 2.8. This message was edited by Disrupter
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