Forums / DQ: Horizons / General Discussions / Balancing part 2
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Maverick
[ Posts : 1331 ]
[Post Date: 18-Oct-2008 18:01]

Ok. I've made some changes in order to balance a bit the game.

1. Buildings are more expensive.
2. Now extra food produces same amount of income as extra production.
3. Maintenance costs were decreased a bit.
4. Techs are more expansive. Some subsections are cheap enough to be researched. The idea was to force a player choose this way of development: a good industrialist or good warrior or ... (changes still in progress)

to be continued ...



Emperor L
[ Posts : 1237 ]
[Post Date: 18-Oct-2008 19:02]

Yeah, that seems good. Also, I think ship maintenance should be increased. Owning fleets should be expencive to maintain. Is it possible to have it so it is cheap to have idle fleets in an own colony, but expencive to send fleets out to other places?

This is like real military, ships dont cost so much to maintain, but having all personel working away costs a lot more.


Maverick
[ Posts : 1331 ]
[Post Date: 20-Oct-2008 18:34]

Continuing...

1. Buildings are more expensive.
2. Now extra food produces same amount of income as extra production.
3. Maintenance costs were decreased a bit.
4. Techs are more expansive. Some subsections are cheap enough to be researched. The idea was to force a player choose his way of development: a good industrialist or good warrior or ...
5. Ship equipment/weapons changed.
6. Ship classes changed.

Emperor L
[ Posts : 1237 ]
[Post Date: 21-Oct-2008 01:03]

How is ships and equipment changed? I noticed ship build cost is much lower now, but not much else. I cant remember all the old values from before


Maverick
[ Posts : 1331 ]
[Post Date: 21-Oct-2008 09:29]

Quote
How is ships and equipment changed? I noticed ship build cost is much lower now, but not much else. I cant remember all the old values from before


For ships and equipments almost everything is changed. Space, base cost, maintenance. I took in consideration current battles situation, new research costs, so new techs should bring more advantageous ship designs. We'll see how it works.

I'll send you all data in an excel file if you like.
Emperor L
[ Posts : 1237 ]
[Post Date: 21-Oct-2008 23:33]

Ok, is the data all in the guide? I thought it all got updated automaticaly. If not then it would be useful to know the details

I will have to try out the battle system again, when I have a bit of free time. Also, I will try and write some more for the guide soon also.


Maverick
[ Posts : 1331 ]
[Post Date: 22-Oct-2008 09:43]

Quote
Ok, is the data all in the guide? I thought it all got updated automaticaly. If not then it would be useful to know the details
The guide was updated.

Quote
I will have to try out the battle system again, when I have a bit of free time. Also, I will try and write some more for the guide soon also.
Grate.