Forums / DQ: Empires - Community / General Discussions (Eng) / Questions about gameplay - HUMANS
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Fr3d
[ Posts : 21 ]
[Post Date: 30-Jan-2005 19:37]

In the guide it says it's 50 per size. Is it 50 per size for all types of planets ( adaptable / terrestrial ... ) ?
Reskator
[ Posts : 39 ]
[Post Date: 31-Jan-2005 02:27]

Quote
In the guide it says it's 50 per size. Is it 50 per size for all types of planets ( adaptable / terrestrial ... ) ?



for example:

X (planet size)= ~3000
Y ( habitats)
Z ( science )

population on planet is equal ( X (3000) * 50 *Z (science) ) + ( Y*10000*Z (science) ) = final values

type of a planet influences only an increase in population
This message was edited by Reskator
Maverick
[ Posts : 1331 ]
[Post Date: 31-Jan-2005 08:35]

Yes, Reskator is right
Startracker
[ Posts : 43 ]
[Post Date: 20-Feb-2005 08:35]

nice, that helps A LOT!
Wanted Killer
[ Posts : 1 ]
[Post Date: 12-Mar-2005 01:36]

When and how lon dose it take for one 'turn' or day to go by.. ive been sittig here for 10 min and not one turn has gone by... :/
Maverick
[ Posts : 1331 ]
[Post Date: 12-Mar-2005 10:55]

Quote
When and how lon dose it take for one 'turn' or day to go by.. ive been sittig here for 10 min and not one turn has gone by... :/
For TG galaxy it 15 min. For other galaxies 20 min.
gringa
[ Posts : 8 ]
[Post Date: 13-Mar-2005 22:39]

wanted, you are in virgo, and the round has not started yet. the time it starts is listed on the main page - 3/14
This message was edited by gringa
Ravenstein
[ Posts : 12 ]
[Post Date: 30-Mar-2005 17:47]

Good day I have a general question about gameplay:

As a Human player I wish to know how to eradicate Fagur opposition located on asteroids.

As you already know Humans can’t either conquer or colonize asteroids.
The bombardment option leave the bombers alone and target only Anizaks or Sarcs but not Trachy.
If I want to attack my fleet won’t be able to target the Fagur on space.

If there some kind of heavy range missiles I can throw them to free up my battlefield? Because battles on asteroids are tricky for humans and any advices from Human war veterans would be appreciated.

Thak you for your time in advance.

Maverick
[ Posts : 1331 ]
[Post Date: 31-Mar-2005 11:04]

Your bombers must bombard entire planet/asteroid, not only Anizaks and Sarcs. Maybe you send to few bombers?
Ravenstein
[ Posts : 12 ]
[Post Date: 03-Apr-2005 22:31]

I have a new question today:

When i want to iniate a massive plan of recruiting troops the computer won't take my order in account. The thing i order for all planets once (i have 54 planets now) and it still don't take them from the queu to construction status. And if you asking if i have the ressources needed to cover my construction believe me i do! It happens once that i had leave a night by asking to recruit at full potential without taking all my population and the next morning the orders did'nt budge with an incredible amount of unused ressources. That was a major blow in my defense because the computer glitch and i don't have time to recruit for only 1 planert at a time to recruit. I have no problems thought for ordering any other units or building but the troopers request won't just work when there's to much request from the same sort. Can you please explain what happens and why my orders did'nt take account on recruitment?

Thanks for your time, i appreciate.
This message was edited by Ravenstein
pauldg
[ Posts : 104 ]
[Post Date: 04-Apr-2005 02:23]

Heyyy Ravenstein, long time no see mate . How have you been? Are you playing in a galaxy now? Which one? What's your name there? BTW - I'm Rashandhil Your nemesis from CC.
Maverick
[ Posts : 1331 ]
[Post Date: 04-Apr-2005 08:47]

Quote
I have a new question today:

When i want to iniate a massive plan of recruiting troops the computer won't take my order in account. The thing i order for all planets once (i have 54 planets now) and it still don't take them from the queu to construction status. And if you asking if i have the ressources needed to cover my construction believe me i do! It happens once that i had leave a night by asking to recruit at full potential without taking all my population and the next morning the orders did'nt budge with an incredible amount of unused ressources. That was a major blow in my defense because the computer glitch and i don't have time to recruit for only 1 planert at a time to recruit. I have no problems thought for ordering any other units or building but the troopers request won't just work when there's to much request from the same sort. Can you please explain what happens and why my orders did'nt take account on recruitment?

Thanks for your time, i appreciate.
This message was edited by Ravenstein

In order to train troops:
1. Check if you have required resources
2. Check if you have enough population on each planet you are recruting
3. Check if you have enough space in yourplanetary bases on each of planet you are recruting.

If even one of above points is not valid the queue will stop.
Annihilator of Empires
[ Posts : 4 ]
[Post Date: 03-May-2005 14:14]

What is the differnce between Vital production and Normal or something?


Why wouldn't they all just be put on vital?
pauldg
[ Posts : 104 ]
[Post Date: 04-May-2005 01:27]

The Vital means it'll be produced first. Say you want to build 3 mines, 2 farms, and 1 base. If you're running out of metal, it would be most important for you to make mines, so you would set the importance of the mines to "Vital", and set the importance of the others to "Normal". This way, the mines will be built first. On the other hand, say you're running out of food. In this scenario, food, and therefore farms, would be more important. So, you would set the importance of the farms to "Vital", and the others to "Normal". In a third scenario, say you're in a war and need to build up defensive structures. You would then put the base on "Vital" and the other two on "Normal".

It's a way of organizing which one is made/produced/built first.
fatcat_89
[ Posts : 18 ]
[Post Date: 28-Aug-2005 21:06]

How does human upkeep work? Is it like merc where after a certain points the upkeep of mines becomes a lot? That's what seems to be happening to me..
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